Writing Unreal Engine 5 Project in C++
Create a new project on the Unreal Engine version 5.2.1
Create a straight-angle 3D scene that includes:
- Personality (sphere) that will represent the player
- Goals of the game (cube), interaction with which it is part of the gameplay
Give you the ability to manage the character:
The player can use the W, A, S and D key to move the characters forward, left, back and right.The movement must be performed with the use of physical movement.Make sure the camera turns by character:
The camera should be turned with the mouse around the character to ensure proper orientation.Implement the goals:
- The purposes at the beginning should be clean, and some of them may also have cleaning properties.The cleansers must be distinguished in a different color.The objectives move in a chaotic direction.The movement must be performed with the use of physical movement.Realize the interaction of the character with the goals and goals between each other:
- When the character clashes with pure goals, they are painted in the color of the player
- When the character collides with the cleanser, the cleanser is painted in the color of the player
- When the color of the player's goal collides with a purely goal, the purely goal is painted in the player's color.
When the cleanser collides with the target, the target is cleared and becomes a purely target.
Add the option of information output to the screen:
The screen should contain information about the number of cleaners.
When the player wins, a message of victory appears on the screen.
Additional tasks (not necessary)
Add sound and visual effects:
- With each collision of the character with the goal, to produce a sound effect.- Add the visual effect of the color change of the object.Realize the painting of a shot that indicates the direction of the character’s movement:
The shot must be displayed on the character and depends on the direction and speed of movement.The greater the speed, the longer the shot.
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