Budget: 70 USD Deadline: 1 day
Good day, do you need to edit illustrations or videos? In what format are the source files? Write, let's discuss
Budget: 70 USD Deadline: 1 day
Good day, do you need to edit illustrations or videos? In what format are the source files? Write, let's discuss
Budget: 175 USD Deadline: 7 days
Good day
I am a 3D artist specializing in transportation vehicles
I can easily create a similar video
I work in Blender program
You can see my works on my profile
In terms of pricing, it goes like this
$50 for 1 car
$50 for location
$25 for animation and video rendering
I will provide the price considering 2 cars, 1 video, and 1 animation
Budget: 111 USD Deadline: 1 day
⭐️⭐️⭐️⭐️⭐️
Good day!
I am interested in your project.
Ready to cooperate. Write, let's discuss the details.
Portfolio: Behance
Budget: 120 USD Deadline: 7 days
Hello, ready to complete your order in the nearest future.
My portfolio - Behance
Budget: 120 USD Deadline: 7 days
Depending on the budget you are willing to allocate for the final project, I can create both fully realistic renders in Unreal and simple renders in Blender.
I focus on realism. https://www.artstation.com/perq_bones
Budget: 20 USD Deadline: 2 days
I will do it without any problems. Quickly - clearly and nicely....
Budget: 1000 USD Deadline: 30 days
Hello
Open to collaboration
Will complete according to the brief
Feel free to contact
Budget: 900 USD Deadline: 30 days
Hello.
I will do the job quickly and efficiently.
Extensive practical experience.
My portfolio https://3ddomkiev.wixsite.com/website-2
Budget: 1000 USD Deadline: 30 days
Good day.
I offer my services in implementing your project!
Budget: 1000 USD Deadline: 15 days
Good day.
I am ready to help you with the project. Specific price and deadlines will be provided after clarifying the details.
Budget: 1000 USD Deadline: 15 days
Hello. Make videos in Blender.
The price for a similar video up to 1000 depends on the duration and complexity.
Write, let's discuss.
Budget: 20 USD Deadline: 1 day
Good day!
I have experience in creating traffic rules tests - write to discuss.
https://ibb.co/RDr7XXN
https://ibb.co/3c8Cwmp
https://ibb.co/N3ZRtMX
https://ibb.co/7Wfv9ct
Budget: 1000 USD Deadline: 30 days
I am ready to do the job. I work in Blender.
The cost of one similar video is from 400 to 1000, depending on the duration and complexity.
To clarify the price, we need to discuss the terms of reference in more detail.
The graphics will be better than in the example.
Examples of work at the link: Behance
If you have any questions, please write.
Budget: 500 USD Deadline: 30 days
Good day. I can help you with creating similar 3D illustrations or videos according to your wishes.
"ИИ" насмішили)))
Це скоріш за все створено в юніті, зважаючи на текстури!
Якщо хочете кращий результат тоді все потрібно робити в Blender або UE
We are looking for a 3D modeler to create character skins for an MTA project We need an experienced 3D modeler who can create approximately 100 high-quality skins for our Ukrainian MTA project. What needs to be done: creation or adaptation of character skins for MTA; optimization of models for proper functioning in the game; texture setup; checking that the skins do not have bugs, crashes, animation issues, or display problems; preferably, the models should be in the style of a modern Ukrainian RP project. Skins are needed for various categories: civilian characters; government structures; police; SBU; medics; military; criminal organizations; other unique characters for the project. Requirements: experience working with 3D models for GTA SA / MTA; understanding of DFF / TXD formats; ability to optimize models effectively; preferably have examples of previous work. Payment is discussed individually. Please provide examples of your work, an approximate price for 1 skin or for the entire scope of work, as well as deadlines for completion.
What needs to be done Create one CGI character (samurai) and prepare three scenes based on it: - Hero scene — the samurai raises his hand with a neon "ticket" from bottom to top, ~5–7 sec (60–90 frames). Glare on red neon elements. - "Structure" scene — the samurai nods his head up and down, head tilted to the shoulder, ~4–5 sec (60 frames). - Static render — the samurai sits on a red leather sofa (for the CTA block). What this is for The animations and render will be used on the website/landing — hero block with scroll-scrub and CTA section. The character should look premium, in dark/neon style. Submission formats - Animations: PNG/WebP sequence with transparent background (for scroll-scrub) + WebM (VP9 alpha) + HEVC alpha (for Safari) - Resolution: width 1200–1600 px. 60 fps is not required — the number of frames is important, not real-time smoothness - Static: PNG with alpha, 2x for retina - Project outputs (.blend / .c4d) are to be transferred to the client Requirements for the performer - Confident skill in character creation: modeling, texturing, simple rig (hand, head) - Lighting and rendering: Blender (Cycles) or Cinema 4D + Redshift/Octane - Ability to work with neon, emission, haze/fog - Fabric/clothing: simulation or sculpting of folds (Marvelous Designer is a big plus) - Portfolio should include photorealistic CGI characters or product renders in dark/neon style Criteria for successful results - The character looks photorealistic, without a "plastic" appearance - Animations are smooth, without artifacts on the transparent background - All file formats meet the specifications and open correctly - Outputs are transferred and organized (not in one pile) What to send in the response - Portfolio with similar works (characters, neon/dark style) - Assessment of timelines and costs - Software you work with
We are launching a series of DIY paper 3D animal figures — they are assembled without glue or tape, only precise cuts and connection locks. Each figure is a separate model with its own unfolding. I am attaching a style reference in the image (crane) — approximately the level of detail, stylization, and silhouette needed. Task: Model a 3D shape of an animal (stylized, not photorealistic) Develop an unfolding for printing on paper/cardboard Think through locks for assembly without glue Break the model into parts convenient for cutting Requirements for the performer: Experience in paper-craft / low-poly modeling Understanding of unfoldings for physical paper (not just 3D render) Portfolio with similar works — mandatory Budget: negotiable. In your response, please indicate your estimated cost for one model (3D development + unfolding + locks) — this will help us decide faster. In your response, please indicate immediately: Cost for 1 model Estimated completion time Link to portfolio with similar works Details and additional references will be provided in correspondence with those who respond.
I wish to create a 3D visualization of the room's interior to understand the comprehensive layout of the furniture and the overall picture after the renovation. I already have all the photos of the furniture elements; they need to be arranged in the space to give the room the appearance it should have after the renovation.
Modification of the STL model of the impeller for 3D printing (PETG)There is a ready STL model of a two-blade propeller for a jet ski SUP board. The geometry of the hub and the seat for the shaft are completely satisfactory, they do not need to be changed.What needs to be done:“Cut off” the old 2 blades from the existing hub.Design 3 new blades from scratch.The radial gap between the edge of the blades and the inner wall of the housing (nozzle) must be strictly 1.5 mm.Technical data for calculating angles and pitch:Motor: Brushless, KV\ 200 (diameter about 50 mm).Power supply: 42 V battery (BMS 60 A).Controller: VESC 75200 V2.The model must be optimized for FDM printing with PETG plastic (strong fillets at the junctions of the blades to the hub).