Budget: 3500 UAH Deadline: 3 days
Good day!
I specialize in creating mobile interfaces and I understand well how important it is to adapt the design for a children's audience — bright colors, simple navigation, friendly shapes. I will create a stylish, logical, and attractive UI for the application based on your screens, taking into account all requirements (size, onboarding, ad integration, convenience for children aged 6–14).
I have experience in developing applications with ad monetization and a good onboarding structure. I am ready to discuss the details as soon as access to Figma is available.
I look forward to collaborating!
Budget: 3500 UAH Deadline: 7 days
Hello.
I can show works specifically on gaming themes.
Rating of works on Behance (over 500,000 views)
Budget: 3500 UAH Deadline: 7 days
Hello!
I am an experienced designer, ready to create a bright and friendly interface for your application. I will consider the age audience and suggest a style that will be appealing to children aged 6-14.
I would be happy to discuss the details!
- Projects -
- Rating -
- Rating 376
Budget: 3400 UAH Deadline: 5 days
Hello!
My name is Lisa, I am a UI/UX designer specializing in mobile interfaces. Your project immediately caught my attention — I love working with bright and friendly interfaces, especially for a children's audience.
I already have experience creating designs aimed at children: I use simple shapes, large fonts, playful elements, and visually appealing solutions. I understand well how to make an interface interesting and understandable for children aged 6–14.
📱 What I offer:
A stylish and memorable design with elements of Minecraft aesthetics
Convenient and intuitive navigation
Bright colors, visual accents, adaptation for advertising
Approval of each stage — from the splash screen to onboarding and settings
Budget: 3500 UAH Deadline: 5 days
Hello.
I have 2 years of work experience.
I work quickly and attentively.
I use Figma.
I would be happy to collaborate.
Here is my portfolio Behance
Dribbble
Freelancehunt
The final price depends on the complexity and volume of the work.
Budget: 3500 UAH Deadline: 7 days
Good day, I am a designer with over 9 years of extensive experience. I have participated in various small and medium projects, as well as in the startup "FitMirror", where I developed UI/UX and branding from scratch. I also have over 10 years of experience in 3D. I possess skills in art, 3D visualization, and interior design creation and visualization. I am familiar with many programs, including Adobe Illustrator, Photoshop, Inkscape, Blender, ArtCAM, 3DCoat, SketchUp, Krita, KeyShot, Rhino, ZBrush, Figma, and many others.
Proposals concealed
Proposals are currently absent
Budget: 3500 UAH Deadline: 4 days
Hello, I would really like to collaborate with you (as I liked the theme of the app 😄), I am ready to complete this project with high quality, I guarantee a convenient service throughout the order execution, as well as free revisions.
I have experience in UI/UX design, a large number of successful cases and positive reviews 🤝🏻
Portfolio and cases: Behance
Budget: 3500 UAH Deadline: 5 days
Hello!
I am ready to complete your order for a minimal fee, as I need to receive my first reviews.
Budget: 9000 UAH Deadline: 5 days
Hello.
We work together with my husband, he is a UX/UI designer, I work on UI and graphics. We have experience in developing applications for both platforms. All projects are executed with a modern approach, making them easy to work with afterwards (Auto Layout, Variants & Components).
Portfolio: Freelancehunt
https://www.figma.com/design/jxg0Mq3q5ZgpdnLzrjWe2o/Dare-Tribe-PW?m=auto&t=o5b1z3VZCwNUK2IF-6
https://www.figma.com/design/yg3IBtOgFzNnimiuoPUwRm/Find-Differences-PW?node-id=0-1&t=5NTWzv1JumT5eaWQ-1
Budget: 5000 UAH Deadline: 4 days
Good day.
I have experience working with such applications, I have made several of them for Minecraft and skins for other games.
I work in Figma.
To understand if my style suits you, we can create test first 1-2 screens and if you like everything - start working on the project)
I will select references for you in several different styles so you can choose which one suits you best.
My works: Freelancehunt
Behance
Dribbble
Proposals concealed
Current freelance projects in the category Interface Design (UI/UX)
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.
Responsibilities: Development of banners for website pages. Selection of composition, photographs, and graphic elements. Optimization of images for the web (sizes, aspect ratios, without loss of quality). Retouching, enhancing, and refining existing images. Important: Currently, the workload is small — the website is already filled, so it is necessary to periodically create new banners and edit individual images. In the future, collaboration may expand depending on the project's needs.
Need to create 5 carousels for Instagram with 7 slides each it is necessary to follow the brand style of existing posts and design it in a way that encourages swiping right Adding a screenshot of the task setup and a screenshot of current styles/colors