Budget: 165 EUR Deadline: 5 days
Hello!
I will fix the STL, convert it to STEP.
You will receive a working result for production.
I work in a specialized package designed for reverse engineering (with the ability to create a feature tree in the CAD SolidWorks).
I have extensive experience in reverse engineering models (converting from mesh to solid for milling).
Some examples are here — Google Drive
I would like to see exactly what needs to be done. Feel free to reach out.
Budget: 60 EUR Deadline: 3 days
Hello! I regularly engage in the adaptation and correction of STL models for various types of production. Write to me, I will be happy to collaborate!
Budget: 60 EUR Deadline: 10 days
Hello. I am interested in your project. I have extensive experience working with CAD models for various tasks as well as with reverse engineering. A detailed conversation will take place only after analyzing the models. The deadlines and costs will be adjusted according to the labor costs, provided that after analyzing the files your project is still interesting to me.
Budget: 65 EUR Deadline: 2 days
Good day!
I am ready to prepare your STL models for actual milling in aluminum, not just "convert the file."
What I will do:
• check the geometry and fix all mesh errors
• correctly convert to STEP (through a CAD pipeline, not a rough conversion)
• if the STL is "problematic" — rebuild the geometry so that the file is suitable for production
• check the model considering CNC (radii, surface logic, geometry cleanliness)
Deliverables:
• a clean STEP file, ready for transfer to production
• a brief explanation of the model and the changes made
I work specifically for a result that will pass inspection at the factory without surprises.
Cost: 65€
Deadline: 2-3 days
Budget: 60 EUR Deadline: 5 days
Hello! I have practical experience in the field for over 4 years, including reverse engineering and conversion/fixing of models. Look, it all depends on what needs to be fixed in polygonal models — objects of straight shape, something technical, or smooth shapes, objects with double curvature surfaces. Sometimes just patching a gap is not enough; it is necessary to model from scratch, as no editor/converter will do it cleaner and nicer than a live person, describing the object with functions. Examples are highly desirable, and it is very desirable to discuss the details. Feel free to reach out.
Budget: 59 EUR Deadline: 1 day
Hello!
I have reviewed the task. I have experience in preparing models for production and understand the difference between formal conversion and a truly working result for CNC milling.
I will check the STL models, correct the geometry and mesh, and if a direct translation to STEP yields an incorrect result, I will suggest the correct working method for preparing files for production. In the end, I will provide the finished STEP files and a brief comment on the completed work.
Budget: 100 EUR Deadline: 3 days
Hello, I have experience transferring details from STL format to STEP, I do everything in Solidworks, I ask to provide 3D models for familiarization with the complexity of the product. The time and deadline are indicated conditionally.
Budget: 60 EUR Deadline: 3 days
Hello. I am ready to help (long practical experience of 3-5 axis CNC machining) with the project. The cost and timeline are conditional and subject to discussion.
Budget: 100 EUR Deadline: 2 days
Hello
Open to collaboration
I will perform quality work according to the terms of reference
Feel free to contact me
Budget: 60 EUR Deadline: 3 days
Hello.
3D Specialist and UI/UX Designer with 10+ years of experience.
My background in 3D engineering ensures the logic and technical perfection of designs and prototypes.
Design: UI/UX from scratch (experience in innovative startups), branding.
3D: From complex CAD to digital sculpture. Experience working with aviation industry requirements for maximum accuracy.
Ready for complex, multifaceted tasks that require both creativity and an engineering approach.
Proficient in a wide range of software (Figma, Blender, ZBrush, Photoshop, Illustrator, Rhino, SketchUp, ArtCAM, etc.).
Proposals concealed
Proposals are currently absent
Current freelance projects in the category 3D Modeling
The goal is to develop the first model of our own series of collectible 3D-printed toy cars in the "kit card" format (car + separate sprue frame with wheels, like in plastic model kits). The series is being created for gift merchandise.
There is a ready-made plate (the base of the keychain) and a logo that needs to be applied to this plate so that the letters are raised and clear when printed with a 0.4 mm nozzle.
We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.