Budget: 25 EUR Deadline: 1 day
Good day! I am interested in your project. I am ready to complete the task and discuss all the details.
Looking for an experienced web designer for individual mentoring in Figma. The goal is to deepen the understanding of website and landing page design with a practical approach and analysis of real cases.
Project duration: 2 months
Frequency of classes: 2 times a week
Duration of class: 120 minutes
Payment: 10.10 € per hour
Teaching proper structure building for websites and landing pages
Analysis of UX/UI logic and user scenarios
Practice in creating responsive versions (desktop, tablet, mobile)
Working with animation and prototyping in Figma
Explaining the principles of working with components, auto layout, and variants
Consultations on improving the visual and functional aspects of projects
Confident use of Figma
Understanding of web architecture principles and landing page structure
Experience in creating responsive interfaces
Skills in working with interactive prototypes and animation
Knowledge of Adobe Photoshop
Knowledge of Adobe Illustrator
Ability to explain material in a structured manner
Budget: 25 EUR Deadline: 1 day
Good day! I am interested in your project. I am ready to complete the task and discuss all the details.
Budget: 25 EUR Deadline: 60 days
👋 Hello! 🌟 I am a Product UI/UX designer with over 10 years of experience — I create user-friendly and beautiful interfaces for websites, mobile applications, and products from idea to final design.
🖌️ Portfolio: Freelancehunt
🅱️ Portfolio on Behance: Behance
🏀 More projects here: Dribbble
Budget: 27 EUR Deadline: 4 days
Hello!
My name is Danylo, I specialize in UX/UI Design.
I looked at your project and see how I can help achieve the result:
• Experience: 1 year,
• Skills: Figma, user interface, adaptive, wireframing, web, mobile UX/UI design, redesign
My portfolio: Behance
My networks:
LinkedIn: https://www.linkedin.com/in/danylo-yatsiuta/
Instagram: https://www.instagram.com/uxuimaestro795?igsh=MTg1NHYxNzRkMWl5
I would be happy to discuss the details and start today 🚀
Best regards,
Danylo
Budget: 25 EUR Deadline: 1 day
Hello!
Thank you for the detailed description of the format and tasks.
I have experience in designing websites and landing pages in Figma, working with responsive design, auto layout, components, variants, and interactive prototypes. I am also proficient in Photoshop and Illustrator.
Additionally, I have experience in teaching and individual mentoring, so I can explain the material in a structured way, build a training program, and guide the student to results through practice and analysis of real cases.
The format of 2 months / 2 times a week for 120 minutes is excellent for deep systematic progress.
The only point is that the rate of €10.10 per hour is significantly below the market rate for individual mentoring of this level. My rate is €17 per hour.
If the budget is fixed, we can discuss an alternative format (consultations, project reviews, shortened sessions).
https://juvenile-buckthorn-e2c.notion.site/1044a556eaf280ffad20fc8a10d73810?v=1084a556eaf280158016000c52aca35c
Budget: 25 EUR Deadline: 1 day
Hello, Vladislav
7 years in design
Has 2 years of mentoring experience
Ready to discuss the terms of cooperation
Budget: 25 EUR Deadline: 1 day
Hello! 👋
I do not just draw, but I DESIGN websites for over 5 years.
Please take a look at my portfolio and confirm my expertise: Freelancehunt
Budget: 25 EUR Deadline: 1 day
Hello, Vladislav! 👋
My name is Vlad, I am a UI/UX & Product Designer with over 6 years of experience in web projects, FinTech, and Web3, Crypto domains. I work with Figma daily at the level of design systems, complex components, responsive and interactive prototypes, so I can teach not only "where to click," but also how to think like a web designer.
🧩 My experience is relevant to the task:
— Designing landing pages and marketing pages;
— Creating responsive interfaces;
— Building design systems in Figma;
— Working with interactive prototypes;
— Close collaboration with development (real handoff files).
🏆 My main achievements throughout my career:
— Mentored 3 Junior designers, which allowed them to independently lead projects within 2 months;
— Improved UX for a trading platform and supported user base growth from 3,000 to over 30,000;
— Created and maintained a design system that reduced feature development time by 40% and increased consistency.
💼 My portfolio: Dribbble
Behance
Links to works in Figma:
Trady - https://www.figma.com/design/ldijiHZZkbS0oswXsG4F57/Trady---Landing--Copy-?node-id=2060-4626&t=8FOP3XXZEWShgWGD-1
PaidPex - https://www.figma.com/design/dOvdQ4iIXd3ajTLn7dM9A2/PaidPex-2025-Website--Copy-?node-id=0-1&t=47Y88U1JlXFlJgNG-1
MonoProtocol - https://www.figma.com/design/vhVULOtMCcZog16vOisIzK/MonoProtocol?node-id=0-1&t=1gHf85vhv5O3mp01-1
I would be happy to help you systematically enhance web design 🙌
Budget: 30 EUR Deadline: 2 days
Greetings, in my opinion, the most valuable information and skills are how visually, compositionally, technically, and commercially your website looks, rather than information about the set of tools, where in reality, to implement commercial, attractive products, the functionality is enough for a teaspoon.
I am proficient in Figma (without the interactive and animation part), at a high level in Photoshop and Illustrator. I can provide instrumental skills, but you don't need to know many; in case of anything, I can direct you to the necessary information, which is sufficiently available in the public domain.
My value in the context of your task is my portfolio, which demonstrates my expertise and, most importantly, my experience in analyzing works.
The key principle of learning that I propose is learning through your product and what you can offer to the market and clients, rather than learning instrumental skills.
I will analyze the quality of works, the visual part, typography, presentation, composition, and marketing component, where based on the analyses and recommendations, you will be able to improve your level of work and to a certain extent master the tools.
Budget: 10000 EUR Deadline: 5 days
⭐️⭐️⭐️⭐️⭐️
Greetings! Here is my Portfolio: Behance
Budget: 25 EUR Deadline: 2 days
Hello, I have been working in UX/UI design for over 2 years. I have experience working on both small projects (landing pages, corporate websites) and large mobile applications/CRM systems/SaaS products. I also have experience in mentoring (specifically through this platform, so here you can check the reviews about me, specifically for mentoring).
My portfolio: Freelancehunt
Budget: 25 EUR Deadline: 60 days
Hello, I teach at Dan.It and also create websites on low-code platforms, I have made websites for Metroventa, Audit3a.
Budget: 25 EUR Deadline: 1 day
Hello, I have over 2 years of experience working with Figma. I have mentoring experience in courses.
Let's get in touch and discuss additional details.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.
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