Development of a mobile arcade game (Unity)
We will provide an example of the desired animation and movement in a private message
General description of the game:
The player controls a spaceship with one hand, fights against enemy ships, and goes through a series of unique planets. The game features a progression system, bonuses, points, integration of interactive banners, and a gradual increase in the complexity of gameplay.
Main requirements and mechanics:
Ship selection: the player can choose one of three available ships.
Control: is done with one hand through swipes and touches on the screen.
Shooting: the ship fires continuously. The type and visual effects of the projectiles depend on the collected bonuses.
Progression through planets:
There are 30 unique planets in the game with different visual styles.
Initially, only the first planet is available; others unlock sequentially.
After completing all planets, the player can choose any for replay.
Banner integration:
Banners are placed in the background of the level under the "ground" elements.
Elements are destroyed when enemy ships above them are destroyed.
After 60–70% of the elements are destroyed, a "Remove Remaining" button appears, which shows the banner completely.
Viewing the banner opens the possibility to proceed to the next level.
Enemy behavior: enemy ships move across the entire game field so that the player can destroy any fragment of the background.
Player ship movement: free movement across the entire screen area.
Health indicator:
The ship has a life energy indicator.
Hits from enemy projectiles and collisions reduce life.
Bonuses: allow:
to replenish health,
to increase the ship's level and projectile power.
Scoring system:
Points are awarded for completing levels, destroying enemies, and viewing banners.
Points reset upon the ship's explosion.
Points can be saved after successfully completing a level.
Increasing difficulty:
During the game, enemy projectiles become stronger, faster, and more varied.
Data saving: all player information is synchronized with the server in JSON format.
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450 7 0 Hello! I am a game developer on Unity with experience. I have developed similar games. I am interested in your project and would like to help you with its implementation. I have a couple of questions, can we discuss in private messages?
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8365 90 0 1 Hello. I am an experienced Unity developer, holding the position of Team Lead at a local game studio. I can easily help you with the project. Message me privately - we will discuss the details.
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1366 20 0 2 Good day!
I am a game and software developer.
Together with my team, we fully implement your game from idea and design to preparation and publication in stores.
I would be happy to discuss the details in private messages.
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360 1 1 Hello, overall it is not a difficult task, however with its specifics, it would be interesting to learn more details.
Portfolio -Google Drive
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1486 4 0 Good day.
I have 7 years of experience in mobile development on Unity, you can look at my games - yelaex on Google Play. In fact, one of the first (and one of the most successful) games was a similar game - Rome 2077: Space Odyssey. I can also develop your game.
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2221 16 3 1 Ready to do the work. I suggest discussing in more detail in a personal chat.
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Здравствуйте, под баннером вы имеете в виду баннер одной из рекламных сетей вроде AdMob или Appodeal?
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