Create a 3D model of a character, skeleton (rig), texture
📌 Technical Task
Project: Main Character (1920s, Realism)
Platform: Unity (PC, 3D project)
Final file format: FBX
1. General Task
Based on 3 provided references (front, side, back view), it is necessary to:
Create a 3D model of the character
Create PBR textures
Create a correct skeleton (rig) for animation
Prepare the model for import into Unity
Optimize the polygon count
2. Character Description
Period: 1920s, America
Type: former military scout
Style: realism (not stylized, not cartoon)
Build: athletic, but not overly muscular
Age: 30–35 years
Appearance:
Hairstyle: undercut (as in the reference)
No facial hair
Face is strict, restrained
No headwear
Clothing:
Jacket in sand/brown color (field style of the 1920s)
Military/expedition pants from the 1920s
Brown leather boots
Shoulder bag (strap diagonally)
No extra modern gear
Important: clothing must look realistic for the 1920s.
3. Technical Requirements for the Model
3.1 Polygon Count
The goal is an optimized game model.
Recommended range:
10,000 – 30,000 tris
No excessive detailing, clothing folds — through normal map.
3.2 Topology
Clean quad-based topology
Good edge loops around:
shoulders
elbows
knees
neck
pelvis
Correct deformation at bends
No n-gons
4. Textures (PBR)
Format: PBR (Metallic workflow, Unity compatible)
Required:
Albedo (Base Color)
Normal Map
Metallic
Roughness (or Smoothness for Unity)
AO (if available)
Format: PNG or TGA
5. Rigging
Requirements:
Humanoid rig
Compatibility with Unity Humanoid Avatar
Standard bone hierarchy
No extra unnecessary bones
Hands in T-Pose in the final file.
6. Export
Format: FBX
Settings:
Scale = 1
Units = meters
Y-Up
No baked animations
Skeleton + mesh in one FBX
Applications 3
Client's review of cooperation with Ievgenii Polozov
Create a 3D model of a character, skeleton (rig), textureThe specialist is excellent! He explained everything and did it as needed. No complaints. I am satisfied with the work!
Freelancer's review of cooperation with Viktor Kisly
Create a 3D model of a character, skeleton (rig), textureVery reasonable and pleasant to communicate with client. I recommend for collaboration!
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512 1 0 Good evening, I am engaged in creating characters for games.
-I will create a character from scratch for realism
- I will make the necessary poly count with clean topology and edge loops in key places for correct animation
I will provide all necessary texture maps, and I will also create a correct skeleton that will be compatible with the engine. More examples in DС
Portfolio https://www.artstation.com/user-8928481
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1135 21 0 Hello! I am ready to collaborate and create a 3D model according to your requirements. Let's discuss the details!
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8058 81 0 Good day! I will create a quality and interesting character for you at a reasonable price. Feel free to contact me!
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1316 17 0 Good day! I have completed a similar project under UE on this platform, you can check my profile. There are also other examples of realistic characters, I can provide them in private messages. I will create an optimized high-quality model with correct import into Unity. The deadlines are indicated with a buffer. Write to me!)
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ціну разів так в 10 піднімете - будуть кандидати
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Реалізм за 35$? Гуляйте
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Почему вы ставите такой маленький ценник все? Как по мне это стоит 1к$
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