Budget: 30000 UAH Deadline: 4 days
День добрый!
Прошу рассмотреть мою кандидатуру.
Freelancehunt
Со мной можно связаться:
Скайп willstor8
Mail: [email protected]
Спасибо
Добрый день! Нам нужен иллюстратор для прорисовки игровой оболочки. В рамках данного проекта необходимо отрисовать иллюстрации для игровой оболочки облачной платформы GamiSoft. Конечным пользователем будут сотрудники организации, которые будут изучать различные регламенты и процедуры в контексте сюжетной истории, описанной ниже. Общий объем работ составляет 6 полноэкранных макетов фоны, более 10 диалоговых окон, 8 персонажей, элементы интерфейса, кнопки, иконки. Всего около 40 элементов. Таблица приложена ниже.
Объем работ и сроки
Общий объем работ включает в себя следующее:

Логлайн к сюжету:
Молодой человек (девушка, парень) приходит на работу в Холдинг. Главный герой при помощи своего мудрого Наставника осваивает необходимые навыки и знания. На каждом шагу его подстерегает Антогонист, который проверяет насколько точно главный герой следует всем правилам и процедурам. Но эти испытания только помогают герою продемонстрировать руководству свои знания, таланты и целеустремленность. Главный герой стремительно растёт по карьерной лестнице и получает звание почетного работника Холдинга.
Пример нашей стилистики в играх:
Подробное техническое задание вышлю подходящему исполнителю. По вопросам цены мы открыты для обсуждения.
Budget: 30000 UAH Deadline: 4 days
День добрый!
Прошу рассмотреть мою кандидатуру.
Freelancehunt
Со мной можно связаться:
Скайп willstor8
Mail: [email protected]
Спасибо
Budget: 28000 RUB Deadline: 10 days
Здравствуйте, имею опыт в левел дизайне игр и внутриигровых предметов, буду рад присоединиться к Вашему проекту
Мои иллюстрации можете посмотреть в портфолио: https://www.instagram.com/your_freelancer/?hl=ru
Если напишите, в лс кину Вам мои дизайны для игр.
Budget: 20000 UAH Deadline: 35 days
Здравствуйте!
Меня заинтересовал Ваш проект и я хочу сотрудничать с Вами.
Имеется опыт создания персонажей для гейма и не только!
Могу нарисовать в нужном для Вас стиле!
Открыта для обсуждения. Сроки и цены можно обговорить при личной переписке.
Связаться со мной
skype: zay.ks
C работами по гейму Вы можете ознакомиться по этой ссылке. И можете просмотреть другие мои работы
Google Drive
Google Drive
Budget: 30000 RUB Deadline: 5 days
добрый день.
заинтересовало задание.
есть пару вопросов. могу задать?
примеры моих работ - Behance
буду рад сотрудничеству
Budget: 25000 UAH Deadline: 30 days
Доброго времени суток. С удовольствием возьмусь за проект. Пишите в личку, обсудим все подробнее. Буду рада сотрудничеству!
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Портфолио: Freelancehunt
Budget: 40000 RUB Deadline: 14 days
Здравствуйте, Виктор!
Очень интересен ваш проект. Готов обсуждать.
Спасибо!
Budget: 30000 RUB Deadline: 25 days
Здравствуйте, Виктор.
ООООчень интересно. Готова выполнить задание. Есть опыт выполнения подобного проекта. Рисую в flat стиле. Сроки, детали можно обсудить. Всегда на связи в Telegram.
Мои работы Behance
Budget: 30000 RUB Deadline: 16 days
Привет, меня зовут Андрей. Работаю Графическим Дизайнером на протяжении полу года. Меня заинтересовал ваш проект, готов приступить. моб. 0993135248
skype: andria999_2
Мое портфолио ------- Behance
Мое портфолио ------- Dribbble
Также можете глянуть мои роботи на Frelancehunt.ua And_2517
Budget: 30000 UAH Deadline: 12 days
Добрый день)
Уже имею опыт в геймдеве, и очень хотелось бы получить его больше. Со стилистикой справиться не составит особых проблем :) С общим тз ознакомился.
Также вот моё портфолио: https://virink.com/vecman
Буду ждать вашего решения :)
Budget: 15000 UAH Deadline: 35 days
Доброе утро, ознакомьтесь с моим профилем Freelancehunt.
Budget: 30000 RUB Deadline: 25 days
Добрый день
Я очень заинтересована
Для меня самое главное качество
большой опыт работы
*комиссию оплачиваю я
*Я художница-мультипликатор / иллюстратор и теле-художник.
*Я делаю наброски в течение 1 часов.
*Пишите, обсудим детальнее, договоримся.
*Опыт работы дизайнером более 12лет.
*Adobe illuatrator cs6 / Photoshop
*Работу исполняю до указанного срока.
Пример последней работы: Behance
С уважением
Budget: 30000 RUB Deadline: 14 days
Здравствуйте, я новичок в рисовании и диджитал арте, но очень хочу в этом развиваться, и мне нужно нарабатывать портфолио. Я обещаю что со сроками не подведу и стилистику вашу выдержу. За старания самая минимальная стоимость - 3 000грн(7200руб) - так как новичок. Для взаимодоверия можем сотрудничать через сейф.
Budget: 25000 UAH Deadline: 7 days
Добрый день.Очень интересный проект. Возьмусь с удовольствием и сделаю качественно, креативно и в срок.Мои работы- Freelancehunt .
Буду рада сотрудничеству)
Hello everyone! I am looking for an illustrator to collaborate on the design of a children's themed YouTube channel. Brief for the banner. I would like to take the reference as a basis for style and mood, but at the same time create my own composition. If the illustrator has ideas on how to make the banner better or more interesting, I am all for it. Graphic elements. I would like to keep the following elements from the reference on the banner: trees rainbow bushes flowers basket with apples mountains clouds All these elements need to be preserved, but they can be redrawn in their own way, changing their shape and positioning them differently than in the reference. Here, the illustrator can rely on their vision and how the overall composition will look best. A separate wish is that everything should look "alive" and not give the impression of copy-pasting. For example, the trees should differ slightly from each other, the flowers should be different, and the bushes and clouds should also have their own characteristics. It is not necessary to make each element completely unique, but I would like to avoid obvious repetition of identical objects. Characters The banner should feature four characters: green red pig sheep The main characters are red and green, so it is important that they are clearly visible and in the foreground, rather than getting lost at the edges or in the background. Their positioning and poses can be changed at the illustrator's discretion if it makes the composition look more interesting and harmonious. For example, the green character does not necessarily have to be on the left, as in the reference. The emotions of the characters need to be changed. I have attached approximate options to the brief separately — you can rely on them or suggest your own if they fit the overall composition better. At the same time, it is important to maintain the recognizable appearance of the characters. Colors I would like to keep the same bright, saturated, and positive mood as in the reference, but the shades of surrounding elements can be changed. I leave the specific selection of shades to the illustrator's discretion. At the same time, the red and green characters must remain in their signature colors, as this is an important part of their image and recognizability. You can work with shadows, light, and shades within these colors, but overall the red character should remain red, and the green should remain green. Title Instead of the inscription MaizenMine from the reference, another title should be placed — Block-Shock. I would like the title to be clearly visible and at the same time fit organically into the overall composition of the banner. For the text design, you can refer to the reference, but it is not necessary to repeat it exactly. If the illustrator has an idea on how to make the title more interesting and better fit into the composition, that is welcome.Technical requirements Banner size: 2560 × 1440 px. All important elements should be placed in the center, within the safe zone of 1546 × 423 px, so that they are displayed correctly on different devices and are not cut off. In the safe zone, the following must be clearly readable: title Block-Shock red character green character pig At the same time, it is desirable that important parts of the faces and bodies of the main characters do not go beyond the safe zone. Brief for the avatar I would also like to take the attached reference as a basis. The avatar should be made in the same style as the banner, so that together they look like a unified design for the channel. Characters and composition The avatar should feature the two main characters — red and green. It is important to maintain their recognizable appearance and signature colors. The characters should be depicted large enough so that their faces and emotions are clearly readable even at a small avatar size. You can refer to the reference, but the positioning of the characters, their poses, emotions, and interactions can be changed at the illustrator's discretion if it makes the composition look more harmonious and interesting. I would like the characters to look lively and emotional, interact well with each other, and both remain noticeable in the composition. Background and details I like the background in blue, but you can experiment with the shade if it looks better. You can also add small decorative elements, as in the reference — for example, stars, sparks, an exclamation mark, or other similar details, if they fit well into the composition. Technical part It is important that all key elements, especially the faces and emotions of the characters, are closer to the center and are not cut off when displayed in a round format. The avatar should be prepared in a square format of 800x800 px.
Project Description Looking for a 2D Game VFX Artist / Sprite FX Artist for a browser-based 2D MMORPG in the dark fantasy style. I already have combat animations implemented in PixiJS, so no coding is required. I need help specifically with graphic VFX assets: improving existing sprites or suggesting a new effect with new animation frames. I will integrate everything into PixiJS myself, so I only need high-quality graphic files and a clear frame structure from the performer.What Needs to Be Done Work is needed on combat effects: sword hit effect; magic hit effect; block effect; shield impact; shield break; miss / dodge effect; dust; speedlines; glow; particles; slash trail; magic trail; impact burst; arcane portal / magic dodge; crit / lucky / counter visual effects.There Are Two Types of Tasks1. Improve Current Sprites For example, there is already a ready effect, but it looks weak. It needs to: be made brighter; have cleaner outlines; remove excess noise; enhance glow / impact / particles; make the effect more readable in combat; maintain approximate size and direction so I can easily replace the file in PixiJS.2. Suggest a New Version of the Effect If the current effect is weak, a new animation variant can be suggested. For example: different sword slash; better hit impact; stronger shield break; more beautiful magic block; more understandable miss/dodge effect; new portal effect for the mage; more dynamic dust/speedline effect. In this case, a set of frames or a sprite sheet needs to be prepared, which I will then connect in PixiJS myself.What Is NOT Needed No need to: write PixiJS code; build React; integrate assets into the game; change combat logic; draw characters; create 3D; make a complete animation system. Only 2D VFX sprites / frames / sprite sheets are needed.Format of the Result Assets need to be delivered in the format: PNG or WebP; transparent background; separate frames or sprite sheet; preferably preview GIF/MP4; no text; no background; with proper file names; preferably source file: PSD / Krita / Spine / After Effects / Figma, if available. Example of names:sword-hit-impact-01.png sword-hit-impact-02.png sword-hit-impact-03.png shield-break-frame-01.png shield-break-frame-02.png shield-break-frame-03.png mage-dodge-portal-open-01.png mage-dodge-portal-open-02.png mage-dodge-portal-close-01.png warrior-miss-dust-01.png warrior-miss-speedline-01.pngImportant for PixiJS Assets must be convenient for further integration into PixiJS: transparent background; clear edges; no excess white outlines; the effect must be well readable on a dark background; preferably the same canvas size for frames of the same animation; the center of the effect must be stable between frames; frames must be numbered; if it's a sprite sheet — information about frame size is needed. Attached video shows how it works now
We are a furniture manufacturing company. We are looking for a specialist who can help develop clear and visual assembly instructions for our products for customers. What needs to be done: Create step-by-step assembly instructions for furniture. Develop clear diagrams and illustrations. Format instructions in a neat and print-friendly format (PDF). Make instructions as simple as possible so that even a person without experience can assemble them. Requirements: Experience in creating instructions, technical documentation, or infographics. Proficient in graphic software (Adobe Illustrator, CorelDRAW, Figma, or similar). Attention to detail. Ability to work with technical drawings and photographs of products. We provide: Product drawings. Dimensions, photographs, and all necessary information about the furniture. A constant workload with successful collaboration. If you have examples of similar work, please attach them when responding. Also, indicate the cost of developing one instruction or the terms of cooperation in your message.
Need to graphically design an online product with a description of types of human attractiveness. This document will be sold as a digital product. The designer is required to: 1. Format the text (font selection, structure, and layout). 2. Design the background and add graphic elements (search for images and videos on the designer's side). 3. Add photos in a slideshow format (I will provide). 4. Add videos (I will provide). 5. Format hyperlinks. Design type: moderate minimalism, but the design will change depending on the section of the document (there will be a total of 4 parts, which I will provide gradually). Mood: it should be a positive, Generation Z friendly, not boring design. It is preferable to have trendy fonts, shapes, and meanings, retro-futurism and rethinking of old forms are possible. But no millennial shapeless blobs, strokes, and splashes, thick outlines, tombstone frames, and dull beige palettes))) The document is planned to have 4 parts in total. One part will be 4-5 pages. There is a technical specification. The document must be interactive, so it cannot be done in PDF format. Most likely, we will have to work based on Google Drive, but I will consider other options (if there are suggestions). I am waiting for your portfolios. I do not offer more than 3000 UAH for one part. p.s. It would be great if you can draw and make logos, then the product can be customized. I am ready to pay extra for unique drawings if the offer is appealing.
I am looking for someone to prepare several illustrations (currently from one to seven) related to my novel (fantasy genre - I can easily share excerpts to check the atmosphere). To start, I need one graphic depicting a character (one of four, with plans to show a group as well), followed by two shots of objects, including one characteristic of the novel's world. All scenes would be based on my (fairly accurate) descriptions and narrative context, if needed. Initially simple, static, without dynamics. More expressive, spectacular ones can come later. The style I have in mind is a sketch on a texture resembling parchment (for example, sharp, fragmented, unfinished, focusing on a selected fragment, blurring the rest - something in that direction) or full black and white. Something that looks like notes from a wandering artist, without access to a full palette of paints and brushes.The graphics would be used for "propaganda," encouraging people to enter this world. I would place them on my Instagram profile, possibly someday in a gallery on my author website, but for now, I don't have such a place or opportunity. If the collaboration goes well, I could return with more commissions, as there is plenty of material. I am at the stage of my first publication, without an advance, so my budget for illustrations is still modest. However, I care about a fair valuation and a scope of work that will be profitable for you. The book's premiere will be around mid-September, and it would be nice to share at least one graphic before the end of summer.