We work further. I recommend !
Budget: 300 UAH Deadline: 1 day
I work in a mobile application designer company in a team with experienced iOS and Android developers, ready to take your project on freelance and provide a quality product. I work in Sketch.
Fixed cost for the project.
Email: [email protected]
Budget: 5000 RUB Deadline: 5 days
I am looking to be helpful to my surroundings and work with professionals, getting a huge pleasure from this.
with respect,
Herish Sergey Anatolievich.
Contact: +38 050 169 69 79 (viber, telegram)
Portfolio: https://sergeyyerysh.wixsite.com/mshturm
Email to [email protected]
Vk.com http://vk.com\e2promo
Facebook.com http://facebook.com\mozgovoyshturm2012
Skype by sergey.yerysh
Kristina Aliohina
Winning proposal- Projects 9
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- Rating 388
Budget: 1000 UAH Deadline: 3 days
Welcome, ready to help with the instructions.
I work in Figme.
All the outlets are on the disk.
Go to turn. I will be happy to help)
Portfolio: Behance
Budget: 3000 UAH Deadline: 6 days
Good Morning Anthony.
There is experience in developing mobile applications both under iOS and Android.
I do everything in Figma, about the "cover", there is no pollution, all the exported elements, icons and so on are automatically cut into a special program. for two axes.
Please tell me if I’ve understood correctly, are you planning to place the slides in the already running application as onboarding screens?
The price and deadlines are agreed.
I offer to chat via Skype: bgrills88
Proposals concealed
Proposals are currently absent
Budget: 4500 UAH Deadline: 9 days
Hello to you! I am a graphic designer.
Working experience - more than 7 years. I am pleased to participate in your project.
Portfolio: Behance and dropr.com/luisaluisa
Email: [email protected] Telegram: designerluisa
Current freelance projects in the category Interface Design (UI/UX)
Development of a set of graphic elements (logo and a set of banners) for the visual design of the blog, in accordance with the corporate style of the brand. The design should match the theme of the blog and be maintained in a minimalist / modern style.
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.
Responsibilities: Development of banners for website pages. Selection of composition, photographs, and graphic elements. Optimization of images for the web (sizes, aspect ratios, without loss of quality). Retouching, enhancing, and refining existing images. Important: Currently, the workload is small — the website is already filled, so it is necessary to periodically create new banners and edit individual images. In the future, collaboration may expand depending on the project's needs.