• Projects -
  • Rating -
  • Rating 596

Budget: 10000 UAH Deadline: 1 day

✋ Hello! We are the IT company dZENcode.

We can develop a cross-platform game with server logic for this task.

Is a mobile adaptation needed right away?

We work in iterations, rates starting from 750 UAH/hour.
You can find detailed information about our services and rates on our website: Freelancehunt
Take a look – we will discuss the details of the work further, write when you are ready.

Сервис аренды автомобилей
  • Projects 5
  • Rating 5.0
  • Rating 673

Budget: 2000 UAH Deadline: 7 days

Hello, I have been working on a multiplayer 2D game with physics on Pixi.js + Node.js, where I implemented an authoritative server for 20+ simultaneous players and binary serialization to reduce traffic by 75%.

I am curious if you plan to use rooms for matches, or will all the logic revolve around a single game world?

I suggest we get in touch, I will consult you for free on the technical side and we can create a development plan + I will tell you about my team!

  • Projects 10
  • Rating 5.0
  • Rating 1 510

Budget: 22000 UAH Deadline: 20 days

Hello! Our team at SDEV has many years of experience in developing complex multiplayer projects using modern technology stacks. Our proposal includes:

1. Technical Implementation
- Complete source code in ES6, Pixi.js, Node.js, and P2.js with clear modularity.
- Authoritative server for stable network logic (1v1, 2v2, 3v3 modes).
- Implementation of physics (inertia, collisions, bounces) using P2.js.

2. Documentation and Structure
- Detailed protocol map with descriptions of binary packets (byte grid, data types).
- Instructions for setting up the server/client and a mechanism for adding new mechanics.

  • Projects -
  • Rating -
  • Rating 285

Budget: 1000 UAH Deadline: 1 day

Hello! We are a small team that has been engaged in web development and creating browser games for over 4 years, and we are ready to take on the development of the architecture for your sports arcade. We implement strict modularity using ES6 classes, set up P2.js physics considering inertia and ball bounces, and develop an AI-boss system with the ability to easily add new behavior patterns. Our experience of over 4 years allows us to prepare clean code with comments and conduct an introductory consultation on working with binary streams so that you can scale the project independently. Be sure to check out our work examples: freshagro.com.ua, farfieworldwide.com, rivnekolo.com. The budget is negotiable within $2000, and the deadline is up to 1 month.

  • Projects -
  • Rating -
  • Rating 184

Budget: 21000 UAH Deadline: 12 days

Good day! My colleague and I have been professionally engaged in technical design of network games and optimization of data exchange through Socket.io for over 4 years, so we will help you build a scalable base for volleyball 1x1–3x3. We will implement a frontend audit of your physics references, transfer calculations to the Node.js side for authoritative control, and prepare a detailed protocol map (byte grid) for the fastest possible packet transmission. We will ensure technical excellence in execution: from dynamic Zoom camera to a modular ability system, our 4 years of experience is confirmed by successful projects: drkukharevich.rivne.ua, crave-agency.com.ua, jk-solution.com.ua.

  • Projects 12
  • Rating 5.0
  • Rating 1 175

Budget: 20000 UAH Deadline: 10 days

Hello! My partner (designer + full-stack) and I have been specializing in the development of multiplayer games and high-load systems on Node.js for over 4 years, so we professionally implement the technical foundation for your volleyball arcade. We will develop the architecture of game entities in Figma (User Flow and package diagrams) to visualize the logic, providing a technically flawless authoritative server on FastAPI/Node.js, binary serialization through a custom Binary Stream (Int8/Float32), and a modular client on Pixi.js + P2.js. Our experience of over 4 years allows us to create a flexible room system and architecture for AI bosses, where you can independently change the parameters of mass, gravity, and character abilities; take a look at our work in terms of code cleanliness and logic complexity: hyperfi.tech, espressolab.com.ua, hudi.com.ua.

  • Projects 5
  • Rating -
  • Rating 662

Budget: 1111 UAH Deadline: 1 day

Good day, write in private, we will discuss the possibility of cooperation.

  • Projects -
  • Rating -
  • Rating 284

Budget: 27000 UAH Deadline: 16 days

Good day
My name is Angelina, I represent the company King Kong Lab
I have reviewed the task — it is a full-fledged technical development of a game core, and we can implement it with the right architecture for scaling
We have experience working with real-time systems, Node.js, Socket.io, and building server logic with an authoritative model
Regarding the approach
we build a clean modular architecture (ES6 classes, separation into entities)
all physics and game logic on the server (Node.js + p2.js)
the client on Pixi.js only for display and synchronization
we implement a room system (1x1, 2x2, 3x3, PvE)
we lay the architecture for AI (bots, bosses with custom logic)

  • Projects 13
  • Rating 4.9
  • Rating 6 949

Budget: 27000 UAH Deadline: 10 days

Hello, I have experience in creating complex real-time systems (Fintech, Event platforms), and I also have experience in game development, which I generally enjoy. I will briefly outline the implementation plan:

How I will implement the technical foundation:
1. Architecture of the Authoritative Server (Node.js + P2.js)
Game world: A physical world p2.World runs on the server. Each room (Room) is a separate instance of the world where player, ball, and net collisions are calculated.

AI and Boss Logic: A base class BaseEntity is created, from which Player and Boss inherit. The AI of the bosses will operate in the same cycle (tick) as the physics, having access to the ball's coordinates for decision-making (Behavior Trees or State Machine).

Rooms: Implementation of RoomManager for match isolation.

  • Projects 118
  • Rating 5.0
  • Rating 9 927

Budget: 2000 UAH Deadline: 1 day

Hello.

I am a NodeJS developer. I am ready to take on the task. Write to me, we will discuss.

  • Projects 45
  • Rating 5.0
  • Rating 11 629

Budget: 12345 UAH Deadline: 1 day

Hello, I have experience with server work using socket io, but I suggest the backend on Nest.js (a more modular and modern standard). I also have experience with Pixi.js. I would be happy to help you!

  • Projects 21
  • Rating -
  • Rating 612

Budget: 20000 UAH Deadline: 30 days

Hello. I can do your project. I have experience. Write to me, and we will agree.

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