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- Rating 316
Budget: 5000 UAH Deadline: 4 days
Good day !We are a Ukrainian GameDev team that has rich experience in developing games on the Unity engine.Our advantage is that we are able to develop projects faster than other teams, without doing so according to quality.In addition, we can offer you a very affordable price for our services.Our team - real masters of their business - experts in Unity/C# development, game and level design, 2D/3D design and animation, VFX and UI/UX design, as well as sound and music design.We strictly control time management at each stage of development, we pay special attention to the quality of communication and documentation of all the necessary data for your project.Our portfolio is constantly updated and we will be happy to share with you our projects at any time convenient for you.In addition, we can organize a virtual coffee break to discuss all the details of your project and answer any questions you may have.If you are looking for a professional team to implement your project, then we are ready to offer you our services.We will provide your project with the best technologies and our professional knowledge in the game development industry.Don't be ashamed to contact us for more detailed information.Thank you for your attention, and we hope to start cooperation together!
Proposals are currently absent
Budget: 10000 UAH Deadline: 5 days
Welcome to!
My name is Daniel, I am a representative of the Ukrainian GameDev studio.👋Our team has rich experience in developing games on the Unity Movement, and we are proud to have developed a large number of libraries and frameworks that allow us to quickly and efficiently implement any projects.Our advantage is that we can offer high quality work at a affordable price for you.You can be confident that we will provide your project with the best technologies and our professional knowledge in the game development industry.Our team has professionals with great experience in the game development, including Unity/C# developers, game and level designers, 2D/3D designers and animators, VFX and UI-UX designers, sound and music designers.We guarantee effective time management at every stage of development, quality communication and documentation of all the necessary data for your project.We specialize in creative games with NFT and blockchain integration, hypercasual games, online and multiplayer games, VR/AR and more.And, of course, we will be happy to discuss all the details of your project and answer any questions.If you are interested in learning about our portfolio, you can see our projects here:
https://docs.google.com/document/d/1g7jCpbmZnUfys1J9xTIDTIiA3N0PbJiZ3osiinG-6zI/edit?usp=sharing
HTTPS://github.com/dan99golub
HTTPS://www.youtube.com/channel/UClYrm8QYuTeGAHpM_jChuJA
Let’s work together, and create something truly amazing!Please indicate when you will be available to meet and discuss the details of your project?
Budget: 10000 UAH Deadline: 15 days
and greetings. I am an experienced Unity developer, I take a team lead position in a local gaming studio. I can help you with the project without any problems. Write in a personal message - let's discuss details
Proposals concealed
Current freelance projects in the category Gaming Apps
A 3D scene needs to be created in Unity based on the attached reference. The overall composition and style of the location should be replicated: a stone battle arena, walls, columns, flags, crystals, a statue, vegetation, and a distant background with mountains. It is also necessary to set up: * the camera as in the reference; * daytime lighting; * beautiful soft shadows; * materials and textures; * optimization for mobile devices. 3 variants: day, night, and fog. No characters and no UI. The output should be a ready Unity project with the scene and all used assets.
Good day. I am looking for a programmer/developer who can help with the refinement and redesign of a mod for the game DCS World. The scope of work is quite large, as a significant number of changes and improvements will need to be made. I am ready to discuss the cost of the work and agree on the amount you propose (of course, within a reasonable budget). Main tasks: connecting and configuring weapons (missiles, bombs, etc.); integration and configuration of the HUD; further refinement of functionality as needed. During the work, additional, more specific tasks may arise, which we will discuss separately. I would be happy to collaborate with someone who has experience working with mods for DCS World and understands Lua/aviation systems of the game.
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.
We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
Good day. I am looking for a programmer/developer who can help with the refinement and redesign of a mod for the game DCS World. The scope of work is quite large, as a significant number of changes and refinements will need to be made. Main tasks: connecting and configuring weapons (missiles, bombs, etc.); integration and configuration of the HUD; further refinement of functionality as needed. During the work, additional, more specific tasks may arise, which we will discuss separately. I would be happy to collaborate with someone who has experience working with mods for DCS World and understands Lua/aviation systems of the game.