Hello, I need to create a render from a finished scene in 3D Max version 25. A general plan render. The render needs to be in 4k. It would be preferable to complete it by the end of the day.
A 3D model of a pocket mirror needs to be created for CNC production from wood. Please contact with proposals. Thank you.
A person is needed who can work with 3D animation. Task: recreate a 3D image on a face of a similar nature and then overlay this on "Before" and "After," as a result of transformation after the procedure. Important: to do it manually (NOT AI), own idea and interpretation.
1. General GoalCreate a dynamic interface element based on the provided template, consisting of three angles of a cup (Front cup, Back view, Side view). When clicking on any print option, the image must change simultaneously and synchronously on all three cups considering the angle, volume, light, and shadows for each position. 2. Output File Requirements (For Designer / PSD Template)The basic layout must be prepared in PSD format. To automate and facilitate print replacements, the structure should be based on linked smart objects (Linked / Duplicated Smart Objects).Main requirement for PSD architecture: The layout must have one master smart object with the print layout. The designer duplicates it for three angles, but applies individual transformations to each duplicate: For the front cup: Print deformation at the center (Transform -> Warp or Cylinder). For the back view: Texture shift (showing the reverse side of the layout) + cylinder deformation. For the side view (near the handle): Texture shift to the edge + stronger perspective compression closer to the handle.Layer structure for each of the 3 angles: Group "Shadows & Highlights" (Top layer of the angle): Individual for each angle. Highlights: Layer with glossy reflections. Mode: Screen or Linear Dodge. Shadows: Layer with a gradient that defines the cylindrical volume. Mode: Multiply. Layer "YOUR PRINT" (Duplicated Smart Object): Has individual deformation and shift settings for the specific angle. Layer "Cup Base" (Base of the cup): Body, handle, and inner part at their angle. Layer "Global Shadow": Shadow on the surface under each cup.Note for the designer: When saving a new design inside the master smart object, the print must automatically and correctly update on all three angles of the cup in PSD. 4. Behavior Logic and Animation
Quality visualization of an apartment is needed, 3d max, corona render, according to the technical specifications, with an area of 170 m2, in a modern style, deadline - 1 month, cost 6$/m2.
It is necessary to develop the design and a ready layout for printing/cutting a tabletop POS stand for the Fesco Ultra brand. The stand will be used for presenting the brand's products: toothpaste, toothbrushes, dental floss, and floss picks. We provide approximate references for better understanding below. The left side of the stand - shelves/niches for Fesco Ultra toothpaste. It is necessary to provide space for 4 tubes: 2 on top and 2 on the bottom. The right side of the stand - area for toothbrushes and floss. It is necessary to provide space for the vertical placement of toothbrush packaging (so that they are securely held), as well as a lower shelf/niche for dental floss and floss picks. The central part of the stand - game mechanics. At the top, the visitor drops a ball, it falls down, bouncing off pins/obstacles, and lands in one of the lower compartments. Each compartment will have a prize or action written on it. At the bottom of the central game panel, separate compartments for game results need to be provided, each of which must be equipped with a place to insert a variable card with the name of the prize. The design should allow for quick manual card changes. The solution can be in the form of slots, grooves, or transparent holders - the main thing is that the cards can be easily inserted, removed, and replaced. It is important that the mechanics work: the ball must fall freely, not get stuck between the pins, not fly out of the stand, and land in one of the compartments. It is necessary to think through the placement of the pins, edges, transparent front panel/protection, hole or area for launching the ball, as well as the lower compartments for fixing the game result. It is also important to consider how to easily retrieve the ball. As a result, we need to obtain: A structural drawing of the stand at a scale of 1:1. A layout for printing and cutting/milling. Separate layers for printing, cutting, creasing/folds, and technical elements. A visualization of the finished stand with products. Final files in formats suitable for production transfer. On our part, we will provide everything necessary for the work: product dimensions, logos, photos/layouts of goods, references, style preferences, and other materials needed to create the finished stand layout. We are open to collaboration. The cost of work is negotiable and can be discussed after clarifying all project details.
A STL model needs to be created based on a photo. The figure reflects the shape of the moon, so craters should be visible on the model. Height 15 cm, width 10 cm, depth 10 cm. Of course, Solomiya. Here is a clear, professionally formulated task for a 3D modeler that can be given as a technical specification. Goal: to create a high-quality 3D model of a decorative vessel in the shape of a crescent moon. Object description: The vessel has the shape of a lunar crescent, with pronounced relief that imitates craters and the surface texture of the Moon. The inside is hollow, and the top is open. The object looks like a decorative element made of ceramics or stone. Model requirements: Accurate geometry: the shape of the crescent with smooth curves and proportions corresponding to the real object. Surface detailing: relief resembling lunar craters, irregularities, natural texture. Wall thickness: uniform, realistic for a ceramic product (approximately 4–8 mm). Interior cavity: neatly modeled, with an open top part. Topology: clean, without artifacts; the model is suitable for rendering and further 3D printing. Level of detail: high-poly (for renders).
Develop a corporate style for silicone animals Dog Cat Whale Goose Hippopotamus All with people, each person of a different type, blonde/child/brunette.. As for geometry, the top and bottom are 3D, or the bottom is flat (in cross-section) I kindly ask for 1 sample to understand your vision
Looking for a 3D Sculptor (Environment Artist) I am looking for an experienced 3D sculptor to create game environment models (terrain) for 3D printing (I can explain how to do it). Attached are examples of models. You need to be able to create models of similar quality, detail, and style. Please send: Portfolio. Your hourly rate or cost per model as in the example. Estimated completion time for one object.
Hello everyone, we have 3 furniture models in Vectary, we are exporting to GLB to insert into the viewer on the website so it won't be as heavy as the original from Vectary. Plus, color customization should be supported. The task is to adjust the models so that customization works correctly, i.e., to check which layers are where and name them correctly. Also, some adjustments may be made along the way. The budget is currently just to correctly name the layers for the three models so that the color changes in the web editor.
We need a specialist who can prepare a series of high-quality images of sliding gates, gates, and fences in a unified style for a product catalog and future website page. Important: this is not just photo processing and not just cutting out gates on a white background. We need to create beautiful, realistic, and stylistically unified images, where the gates are shown as part of a finished entrance to a house or property. What is needed: — visualize gate models based on photos, examples, and descriptions; — bring all images to a unified style; — show the gates in a beautiful context: house, facade, entrance, fence, yard, landscaping, lighting; — maintain realism so that the images do not look artificial or fantastical; — prepare images for use in a PDF catalog and on the website; — make the style modern, neat, European, and sufficiently premium. Theme: — sliding gates; — built-in gate; — separate gate next to the gates; — metal fences; — aluminum fences; — different types of filling: horizontal slats, Chapa Pegaso, perforated sheet, smooth sheet, slat type blinds, profile pipe. To start, I want to do a test: One option of sliding gates with horizontal slats and a built-in gate. The same style, but in the configuration: sliding gates + separate gate next to it. Both configurations need to be shown in one style so that they look like part of one product line. After a successful test, we will create the other models. Please, in your response, send: Examples of similar works: visualization of exteriors, gates, fences, facades, architectural elements, or products for a catalog. How you will do the work: 3D, Photoshop, Illustrator, AI + manual refinement or another approach. Cost of the test for 2 images. Deadline for the test. In what size and format you will deliver the finished images.
I need such a 3D model, waiting for options, thank you Needed for volunteers who help the military, I hope for your assistance.
A one-time task is needed for cleaning and optimizing graphics for further CNC milling. We have a raw "dirty" STL file (obtained through automatic image tracing) with a lot of pixel noise and irregularities. The program you work in does not matter (Blender, ZBrush, Fusion 360, ArtCAM, etc.). I will import the result into my Vectric Aspire.What needs to be done specifically: Smoothing the 3D model (STL): Clean the relief from pixel steps and micro-bumps (the layout shows a sign: shield, sword, and chain). It is necessary to level the planes and create smooth transitions while preserving the clarity and sharpness of important edges (blade of the sword, contours of letters/elements). Vector preparation (2.5D): Create a clean, neat vector outline (DXF or SVG) around the elements for precise cutting and engraving without unnecessary millions of points (nodes).Requirements for final files: The output should be a smoothed model in STL / OBJ format + a vector outline in DXF / SVG. The geometry must be closed (without holes in the mesh), adapted for milling machine processing (without microscopic gaps where the tool physically cannot fit).Conditions and payment: This is a one-time task with a clear scope of work. I will provide the source materials (image and initial STL) immediately after agreeing on the performer. Payment through a secure agreement on the exchange (Safe) or by cashless settlement (preference for performers with individual entrepreneurs).
Develop a render (visualization) of a commercial property— a store, adjacent kiosks, parking, access roads, and landscaping. Purely a visualization for creating a commercial proposal for tenants.
Photorealistic render of the model from Archicad in D5 Render. This render needs to be refined to a photorealistic photo. Add the necessary surroundings on the site, furniture inside. Whatever is needed.It is mandatory to do this in D5 Render, so that it can be adjusted independently later.